🧪 Skills

App Store

Publish and manage iOS and Android apps with account setup, submission workflows, review compliance, and rejection handling.

v1.0.0
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Description


name: App Store description: Publish and manage iOS and Android apps with account setup, submission workflows, review compliance, and rejection handling.

Scope

App Store Connect (iOS) and Google Play Console (Android). Covers the full publishing lifecycle from account creation to updates. For keyword optimization, see app-store-optimization skill.


Account Setup

Platform Cost Time Key Steps
Apple Developer Program $99/year 1-7 days Enroll → D-U-N-S (orgs) → Payment → Agreements
Google Play Console $25 once Minutes-48h Register → Identity verification → Payment profile

Apple gotchas:

  • D-U-N-S number required for organizations (free, takes 1-2 weeks)
  • Legal entity name must match D-U-N-S exactly
  • Agreements (Paid Apps, Apple Pay) must be accepted before features work

Google gotchas:

  • Identity verification can take 48h+ for new accounts
  • Closed testing track required before production (20+ testers, 14+ days for new apps since 2023)

iOS Signing (The Hard Part)

Asset What It Is Where Created Expires
Distribution Certificate Your signing identity Keychain → App Store Connect 1 year
Provisioning Profile Links cert + app ID + devices App Store Connect 1 year
App ID Unique identifier (bundle ID) App Store Connect Never

When Xcode says "No signing identity":

  1. Check certificate exists in Keychain Access (login keychain)
  2. Check provisioning profile includes that certificate
  3. Check bundle ID in Xcode matches App ID exactly
  4. Revoke and recreate if nothing else works

Automatic vs Manual Signing:

  • Automatic: Xcode manages everything (fine for solo devs)
  • Manual: Required for CI/CD, teams, or multiple apps
  • Never mix — pick one approach per project

Submission Checklist

Pre-submit verification (both platforms):

  • Privacy policy URL live and accessible
  • All required permissions have usage descriptions
  • App works without network (or handles offline gracefully)
  • No placeholder content, "lorem ipsum", or test data
  • Screenshots match actual app UI (no misleading marketing)
  • Contact support email valid and monitored

iOS-specific:

  • Export Compliance (ITSAppUsesNonExemptEncryption in Info.plist)
  • App Tracking Transparency if using IDFA
  • Privacy manifest (PrivacyInfo.xcprivacy) for required APIs

Android-specific:

  • Target SDK meets current requirement (currently API 34)
  • Data safety form completed
  • Content rating questionnaire filled
  • 20+ testers on closed track for 14+ days (new apps)

Common Rejections

Code Meaning Fix
4.2 (iOS) Minimum functionality Add features, or argue value proposition in appeal
4.3 (iOS) Spam/duplicate Differentiate significantly from your other apps
5.1.1 (iOS) Data collection Implement App Tracking Transparency, update privacy manifest
2.1 (iOS) Crashes/bugs Test on real devices, check Crashlytics
Deceptive behavior (Android) Misleading metadata Match screenshots to real functionality
Broken functionality (Android) App doesn't work as described Full QA on production build

Appeal strategy:

  1. Read rejection reason carefully (don't assume)
  2. If misunderstanding: Explain with screenshots, video if needed
  3. If valid: Fix issue, note what changed in resolution notes
  4. Never resubmit identical binary hoping for different reviewer

Review Timeline

Platform Typical Expedited Slower Periods
Apple 24-48h Request via App Review form New iOS launches, holidays
Google 2-6h N/A Initial submissions, policy violations

Apple expedited review: Only for critical bugs, time-sensitive events. Overuse = ignored.


Monetization Setup

In-app purchases (IAP):

  1. Create products in App Store Connect / Play Console
  2. Implement StoreKit (iOS) / BillingClient (Android)
  3. Set up server-side receipt validation (don't trust client)
  4. Handle sandbox vs production environments

Subscriptions:

  • Configure introductory offers, free trials, grace periods
  • Implement subscription lifecycle: renewal, cancellation, billing retry
  • Server notifications endpoint for real-time status updates
  • Test with sandbox accounts (both platforms have quirks)

Revenue splits: Apple/Google take 15-30% (15% for Small Business Program or after year 1 of subscription).


Multi-App Management

Organization structure:

  • Apple: One enrollment, multiple apps, team roles per app
  • Google: One developer account, multiple apps, user permissions

Team roles (critical):

  • Separate "submit builds" from "release to production"
  • Marketing should access metadata only
  • Finance sees revenue, not code

Cross-platform releases:

  • Submit iOS first (longer review)
  • Hold Android release until iOS approved
  • Use phased rollout to catch issues early

When to Load More

Situation Reference
Keyword optimization, A/B testing app-store-optimization skill
Generating release notes from git app-store-changelog skill
TestFlight/internal testing setup testing.md
CI/CD automation (fastlane, APIs) automation.md

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Compatible Platforms

Pricing

Free

Related Configs