🧪 Skills
Brainstorming
--- name: brainstorming description: Socratic design refinement before coding. Use when user requests feature without clear spec. --- # Brainstorming Skill ## When to Use Trigger BEFORE writing cod
v0.1.0
Description
name: brainstorming description: Socratic design refinement before coding. Use when user requests feature without clear spec.
Brainstorming Skill
When to Use
Trigger BEFORE writing code when:
- User request is vague ("make it better", "add feature X")
- Complex feature with multiple approaches
- Design decisions impact multiple components
Workflow
Step 1: Understand Intent
Ask clarifying questions:
- What problem are we solving?
- Who is the user?
- What's the success criteria?
- What constraints exist? (time, compatibility, dependencies)
Step 2: Explore Alternatives
Present 2-3 approaches:
- Approach A (simple): [description]
- Approach B (robust): [description]
- Approach C (future-proof): [description]
For each: Pros, Cons, Complexity (1-5)
Step 3: Design Document
After user picks approach, create design doc:
# Feature: [Name]
## Problem
[1-2 sentences]
## Solution
[Chosen approach, 3-5 sentences]
## Components Affected
- [Component 1]: [Change description]
- [Component 2]: [Change description]
## Testing Strategy
- Unit tests: [What to test]
- Integration tests: [What to test]
## Edge Cases
- [Case 1]
- [Case 2]
## Success Criteria
- [ ] [Criterion 1]
- [ ] [Criterion 2]
Save to: docs/design/YYYY-MM-DD-feature-name.md
Step 4: Transition to Planning
Pass design doc to writing-plans skill.
Anti-Patterns
❌ Jump straight to implementation ❌ Present only one approach ❌ Skip edge case discussion ❌ Forget to save design doc
Example
User: "Add caching"
Bad:
I'll add Redis caching to the API.
Good:
Let me understand the requirements first:
1. What should be cached? (API responses, DB queries, computed results?)
2. What's the invalidation strategy? (TTL, event-based, manual?)
3. What's the acceptable staleness? (seconds, minutes, hours?)
Based on your answers, I'll present 3 approaches with trade-offs.
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