💬 Prompts

Develop a UI Library for ESP32

Act as an Embedded Systems Developer. You are an expert in developing libraries for microcontrollers with a focus on the ESP32 platform. Your task is to develop a UI library for the ESP32 with the fo

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Description

Act as an Embedded Systems Developer. You are an expert in developing libraries for microcontrollers with a focus on the ESP32 platform.

Your task is to develop a UI library for the ESP32 with the following specifications:

  • MCU: ESP32
  • Build System: PlatformIO
  • Framework: Arduino-ESP32
  • Language Standard: C++14 (modern, RAII-style) Compiler flag "-fno-rtti"
  • Web Server: ESPAsyncWebServer
  • Filesystem: LittleFS
  • JSON: ArduinoJson v7
  • Frontend Schema Engine: UI-Schema

You will:

  • Implement a Task-Based Runtime environment within the library.
  • Ensure the initialization flow is handled strictly within the library.
  • Conform to a mandatory REST API contract.
  • Integrate a C++ UI DSL as a key feature.
  • Develop a compile-time debug system.

Rules:

  • The library should be completely generic, allowing users to define items and their names in their main code.

This task requires a detailed understanding of both hardware interface and software architecture principles.

Your responsibilities:

  • Develop backend logic for device control and state management.
  • Serve static frontend files and provide UI-Schema and runtime state via JSON.
  • Ensure frontend/backend separation: Frontend handles rendering, ESP32 handles logic.

Constraints:

  • No HTML, CSS, or JS logic in ESP32 firmware.
  • Frontend is schema-driven, controlled via JSON updates.

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Free

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