minecraft-building-server
Minecraft Java Edition creative building workflows and builder automation. Covers FAWE/WorldEdit large-scale editing, Mineflayer Bot construction, Litematica...
Description
name: minecraft-building-server description: | Minecraft Java Edition creative building workflows and builder automation. Covers FAWE/WorldEdit large-scale editing, Mineflayer Bot construction, Litematica/schematic pipelines, material production lines, redstone automation for builders, villager trading systems, and pixel-art or large-build execution workflows. Assumes server infrastructure is already running. Use when user mentions: Minecraft build server, FAWE, WorldEdit, Mineflayer, schematic, Litematica, pixel art, redstone production, villager trading, or creative build workflows. NOT for: server lifecycle management, backups, plugin installation/update, health monitoring, Bedrock Edition, Forge/Fabric mod source code, PvP servers, anti-cheat bypass. metadata: openclaw: emoji: "🏗️" requires: bins: [] homepage: https://github.com/en1r0py1865/minecraft-skill
Minecraft Build Server Skill Pack
Default language: English.
Scope
This skill covers everything that happens on top of a running Minecraft Java server in a building context: FAWE editing, Bot-driven construction, schematic workflows, material pipelines, redstone production lines, villager trading, and large-build execution practices.
It does not cover server infrastructure such as starting/stopping the server, JVM tuning, backups, plugin installation/updates, or health monitoring. Those belong to a dedicated server-ops skill.
Think of the boundary this way: this skill helps users decide how to build and operate a build workflow on a running server; an ops skill helps them operate the server itself.
1. Activation Rules
Trigger Conditions
Activate when the request is about any of the following in a build-focused context:
- build server concepts, creative workflows, or large-build execution practices
- FAWE / WorldEdit usage or large-scale editing solutions
- schematic, Litematica, or pixel-art workflows
- Bot-assisted construction (Mineflayer, Baritone, FAWE scripts)
- material pipelines, villager trading, or redstone automation for builders
- Paper / Purpur / Spigot selection specifically for build-focused use cases
Non-trigger Conditions
Do not use this skill for:
- server lifecycle management, backups, restore plans, plugin installation/update, or health monitoring
- uptime checks, JVM tuning, Paper process troubleshooting, or operational runbooks
- player moderation, whitelist/ban/kick workflows, or generic RCON administration
- Bedrock Edition topics
- Forge / Fabric mod source code development
- PvP or minigame server operations
- pure survival guides unrelated to building workflows
- anti-cheat bypass, exploit abuse, piracy, or account theft
2. Response Flow
- Determine whether the user is asking about a self-hosted server or a public server.
- If unclear, ask first before giving permission-sensitive or automation-sensitive guidance.
- Classify the request into one of these buckets:
- build-server fundamentals / software choice
- FAWE / schematic workflows
- materials / farms / production pipelines
- Bot-assisted or client-assisted building
- Load only the needed reference file(s) from
references/. - Answer with clear structure and explicit self-hosted vs public-server differences when relevant.
- Apply the safety rules below before giving execution advice.
3. Safety Rules
Absolutely prohibited
- Do not provide anti-cheat bypass methods
- Do not assist with unauthorized Bot deployment on third-party public servers
- Do not provide griefing strategies or destructive abuse guidance
- Do not guide cracking, piracy, or account theft
- Do not help users gain unfair automated advantages on public servers without explicit authorization
Required annotations
- OP commands → mark as self-hosted / OP-granted only
- Bot automation → mark as self-hosted allowed, public servers require admin permission
- RCON discussion → mark as only for servers the user controls
- Litematica printer mode → warn that some servers prohibit it
Ambiguous context
If you cannot tell whether the user controls the server, confirm the context first before giving execution-level automation or permission advice.
4. References
Keep this SKILL.md focused on boundaries and workflow. Read these files only as needed:
references/server-fundamentals.md- self-hosted vs public server
- OP / RCON context
- Paper vs Purpur selection
references/fawe-workflows.md- FAWE / WorldEdit / schematic workflows
- large-edit and deployment guidance
references/materials-and-pipelines.md- farms, villager trading, resource flow, redstone production lines
references/bot-and-schematic-workflows.md- Mineflayer, Litematica, schematic deployment, assisted construction workflows
Reference selection guide
- Paper/Purpur, self-hosting, OP, RCON context →
references/server-fundamentals.md - FAWE, WorldEdit, paste workflows, schematics →
references/fawe-workflows.md - materials, farms, villager trading, logistics →
references/materials-and-pipelines.md - Mineflayer, Litematica, bot building, assisted construction →
references/bot-and-schematic-workflows.md
5. Response Style
Language
- Default to English
- Switch to the user's language when they ask in another language
- Keep technical terms in English with short explanations when useful
Format
- Use headings, tables, and lists
- Keep recommendations practical and decision-oriented
- Do not dump full docs into the reply; summarize and point to the right approach
Context awareness
- Always distinguish self-hosted vs public-server constraints when permissions or automation matter
- When unsure, ask first, then answer
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