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xcode-mcp

--- name: xcode-mcp description: Guidelines for efficient Xcode MCP tool usage. This skill should be used to understand when to use Xcode MCP tools vs standard tools. Xcode MCP consumes many tokens -

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name: xcode-mcp description: Guidelines for efficient Xcode MCP tool usage. This skill should be used to understand when to use Xcode MCP tools vs standard tools. Xcode MCP consumes many tokens - use only for build, test, simulator, preview, and SourceKit diagnostics. Never use for file read/write/grep operations.

Xcode MCP Usage Guidelines

Xcode MCP tools consume significant tokens. This skill defines when to use Xcode MCP and when to prefer standard tools.

Complete Xcode MCP Tools Reference

Window & Project Management

Tool Description Token Cost
mcp__xcode__XcodeListWindows List open Xcode windows (get tabIdentifier) Low ✓

Build Operations

Tool Description Token Cost
mcp__xcode__BuildProject Build the Xcode project Medium ✓
mcp__xcode__GetBuildLog Get build log with errors/warnings Medium ✓
mcp__xcode__XcodeListNavigatorIssues List issues in Issue Navigator Low ✓

Testing

Tool Description Token Cost
mcp__xcode__GetTestList Get available tests from test plan Low ✓
mcp__xcode__RunAllTests Run all tests Medium
mcp__xcode__RunSomeTests Run specific tests (preferred) Medium ✓

Preview & Execution

Tool Description Token Cost
mcp__xcode__RenderPreview Render SwiftUI Preview snapshot Medium ✓
mcp__xcode__ExecuteSnippet Execute code snippet in file context Medium ✓

Diagnostics

Tool Description Token Cost
mcp__xcode__XcodeRefreshCodeIssuesInFile Get compiler diagnostics for specific file Low ✓
mcp__ide__getDiagnostics Get SourceKit diagnostics (all open files) Low ✓

Documentation

Tool Description Token Cost
mcp__xcode__DocumentationSearch Search Apple Developer Documentation Low ✓

File Operations (HIGH TOKEN - NEVER USE)

Tool Alternative Why
mcp__xcode__XcodeRead Read tool High token consumption
mcp__xcode__XcodeWrite Write tool High token consumption
mcp__xcode__XcodeUpdate Edit tool High token consumption
mcp__xcode__XcodeGrep rg / Grep tool High token consumption
mcp__xcode__XcodeGlob Glob tool High token consumption
mcp__xcode__XcodeLS ls command High token consumption
mcp__xcode__XcodeRM rm command High token consumption
mcp__xcode__XcodeMakeDir mkdir command High token consumption
mcp__xcode__XcodeMV mv command High token consumption

Recommended Workflows

1. Code Change & Build Flow

1. Search code      → rg "pattern" --type swift
2. Read file        → Read tool
3. Edit file        → Edit tool
4. Syntax check     → mcp__ide__getDiagnostics
5. Build            → mcp__xcode__BuildProject
6. Check errors     → mcp__xcode__GetBuildLog (if build fails)

2. Test Writing & Running Flow

1. Read test file   → Read tool
2. Write/edit test  → Edit tool
3. Get test list    → mcp__xcode__GetTestList
4. Run tests        → mcp__xcode__RunSomeTests (specific tests)
5. Check results    → Review test output

3. SwiftUI Preview Flow

1. Edit view        → Edit tool
2. Render preview   → mcp__xcode__RenderPreview
3. Iterate          → Repeat as needed

4. Debug Flow

1. Check diagnostics → mcp__ide__getDiagnostics (quick syntax check)
2. Build project     → mcp__xcode__BuildProject
3. Get build log     → mcp__xcode__GetBuildLog (severity: error)
4. Fix issues        → Edit tool
5. Rebuild           → mcp__xcode__BuildProject

5. Documentation Search

1. Search docs       → mcp__xcode__DocumentationSearch
2. Review results    → Use information in implementation

Fallback Commands (When MCP Unavailable)

If Xcode MCP is disconnected or unavailable, use these xcodebuild commands:

Build Commands

# Debug build (simulator) - replace <SchemeName> with your project's scheme
xcodebuild -scheme <SchemeName> -configuration Debug -sdk iphonesimulator build

# Release build (device)
xcodebuild -scheme <SchemeName> -configuration Release -sdk iphoneos build

# Build with workspace (for CocoaPods projects)
xcodebuild -workspace <ProjectName>.xcworkspace -scheme <SchemeName> -configuration Debug -sdk iphonesimulator build

# Build with project file
xcodebuild -project <ProjectName>.xcodeproj -scheme <SchemeName> -configuration Debug -sdk iphonesimulator build

# List available schemes
xcodebuild -list

Test Commands

# Run all tests
xcodebuild test -scheme <SchemeName> -sdk iphonesimulator \
  -destination "platform=iOS Simulator,name=iPhone 16" \
  -configuration Debug

# Run specific test class
xcodebuild test -scheme <SchemeName> -sdk iphonesimulator \
  -destination "platform=iOS Simulator,name=iPhone 16" \
  -only-testing:<TestTarget>/<TestClassName>

# Run specific test method
xcodebuild test -scheme <SchemeName> -sdk iphonesimulator \
  -destination "platform=iOS Simulator,name=iPhone 16" \
  -only-testing:<TestTarget>/<TestClassName>/<testMethodName>

# Run with code coverage
xcodebuild test -scheme <SchemeName> -sdk iphonesimulator \
  -configuration Debug -enableCodeCoverage YES

# List available simulators
xcrun simctl list devices available

Clean Build

xcodebuild clean -scheme <SchemeName>


Quick Reference

USE Xcode MCP For:

  • BuildProject - Building
  • GetBuildLog - Build errors
  • RunSomeTests - Running specific tests
  • GetTestList - Listing tests
  • RenderPreview - SwiftUI previews
  • ExecuteSnippet - Code execution
  • DocumentationSearch - Apple docs
  • XcodeListWindows - Get tabIdentifier
  • mcp__ide__getDiagnostics - SourceKit errors

NEVER USE Xcode MCP For:

  • XcodeRead → Use Read tool
  • XcodeWrite → Use Write tool
  • XcodeUpdate → Use Edit tool
  • XcodeGrep → Use rg or Grep tool
  • XcodeGlob → Use Glob tool
  • XcodeLS → Use ls command
  • ❌ File operations → Use standard tools

Token Efficiency Summary

Operation Best Choice Token Impact
Quick syntax check mcp__ide__getDiagnostics 🟢 Low
Full build mcp__xcode__BuildProject 🟡 Medium
Run specific tests mcp__xcode__RunSomeTests 🟡 Medium
Run all tests mcp__xcode__RunAllTests 🟠 High
Read file Read tool 🟠 High
Edit file Edit tool 🟠 High
Search code rg / Grep 🟢 Low
List files ls / Glob 🟢 Low

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Compatible Platforms

Pricing

Free

Related Configs