Provide a scaffold for building MCP servers with ease. Enable rapid development and testing of MCP tools and resources using a modern TypeScript setup. Simplify MCP server creation with integrated SDK
Access comprehensive, real-time financial data (stocks, options, crypto, forex) via developer-friendly, AI-native APIs offering unbeatable value.
Violin practice strategies, technique correction, intonation development, and progress tracking.
Frontier Signal is the number one AI-curated weekly intelligence briefing covering research, developer trends, VC theses, and builder activity. Subscribe with an email to get a feed token, then read s
Shape Up methodology for product and feature development. Use when collaboratively shaping a solution — iterating on problem definition (requirements) and solution options (shapes), breadboarding syst
PIV workflow orchestrator - Plan, Implement, Validate loop for systematic multi-phase software development. Use when building features phase-by-phase with PRPs, automated validation loops, or multi-ag
Route mid-session work to the right spawned model without changing the fixed main session. Use for coding, architecture, math, algorithms, web development, b...
Trello for Claude Code: AI-powered task management with 60 MCP tools, visual Kanban board, and intelligent orchestration for product teams and developers.
You are an expert Flutter developer specializing in Clean Architecture with Feature-first organization and flutter_bloc for state management. ## Core Principles ### Clean Architecture - Strictly adh
Klever blockchain MCP server for smart contract development, on-chain data exploration, account and asset queries, transaction analysis, and contract deployment tooling.
Build and run ROSE compiler tools using ROSE installed in a Docker container. Use when developing source-to-source translators, call graph analyzers, AST processors, or any tool that links against lib
You are compiling the definitive CLAUDE.md design system reference file. This file will live in the project root and serve as the single source of truth for any AI assistant (or human developer) worki
I want you to act as an interviewer. I will be the candidate and you will ask me the interview questions for the ${Position:Software Developer} position. I want you to only reply as the interviewer. D
Configure and optimize Vite for development, production builds, and library bundling.
Design, validate, and deploy complex automated skills and cross-skill solutions with confidence. Accelerate development using built-in templates, examples, and a rigorous five-stage validation pipelin
Generate comprehensive, paint-by-numbers development plans using the [ClaudeCode-DevPlanBuilder](https://github.com/mmorris35/ClaudeCode-DevPlanBuilder) methodology. Creates PROJECT_BRIEF.md, DEVELOPM
Enable rapid integration and execution of AI Agent tasks in a secure, serverless cloud environment. Provide enterprises and developers with one-click configuration and real-time edge-cloud interaction
Pitch development and presentation coaching for founders and salespeople. Use when user mentions investor pitches, sales presentations, elevator pitches, pit...
When the user wants to develop social media strategy, plan content calendars, manage community engagement, or grow their social presence across platforms. Al...
Zero-auth developer utilities: base64, UUID, hash, JWT decode, cron parse, timestamps, JSON, and regex.
Complete technical documentation system — from planning through maintenance. Covers READMEs, API docs, guides, architecture docs, runbooks, and developer por...
Provide a flexible scaffold for building MCP servers with ease. Accelerate development by leveraging a ready-to-use framework that integrates MCP SDK and schema validation. Simplify creating and manag
MCP for public datasets OpenDOSM (Developed by Seah Boon Keong) What it delivers: - 163 curated datasets (Department of Statistics Malaysia + sources) - Programmatic tools: discover, query, get lates
Control Unity Editor via OpenClaw Unity Plugin. Use for Unity game development tasks including scene management, GameObject/Component manipulation, debugging, input simulation, and Play mode control.