Use when building C# applications with .NET 8+, ASP.NET Core APIs, or Blazor web apps. Invoke for Entity Framework Core, minimal APIs, async patterns, CQRS w...
C# language server providing code intelligence, diagnostics, and navigation for .cs and .csx files. Uses csharp-ls (lightweight Roslyn-based). Requires .sln...
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing antlr4, java, antlr, antlr4, cpp, csharp, dart. Use when...
Helps write C# node classes for vvvv gamma — the [ProcessNode] pattern, Update() method, out parameters, pin configuration, change detection, stateless opera...
Expertise in backend development using Dapr and .NET7/8/9 to design, build, and optimize high-performance, maintainable microservice architectures.
Helps work with vvvv gamma's Channel system from C# — IChannelHub, public channels, [CanBePublished] attributes, hierarchical data propagation, channel subsc...
Helps write code using vvvv gamma's Spread<T> immutable collection type and SpreadBuilder<T>. Use when working with Spreads, SpreadBuilder, collections, arra...
Helps set up C# library projects that provide nodes to vvvv gamma — project directory structure, Initialization.cs with AssemblyInitializer, service registra...
Game AI development guide covering behavior trees, state machines, pathfinding, and decision-making systems. Use when implementing enemy AI, NPC behaviors, f...
Helps with .NET integration in vvvv gamma — NuGet packages, library references, .csproj project configuration, the [assembly: ImportAsIs] attribute, vector t...
Godot 4.x game development with C#/.NET, covering best practices, architecture patterns, performance optimization, and common pitfalls. Use when working on G...
Diagnoses and fixes common vvvv gamma errors in C# nodes, SDSL shaders, and runtime behavior. Use when encountering errors, exceptions, crashes, red nodes, s...
Set up and run automated tests for vvvv gamma packages and C# nodes -- VL.TestFramework with NUnit for library/package authors (CI-ready), test .vl patches w...
通过网页抓取获取 GitHub 按日/周/月增长的热门仓库。当用户询问 GitHub 趋势、热门项目、本周热点或「什么在 GitHub 上 trending」时使用。可输出列表或 JS
查询 GitHub Trending 热门项目,支持按编程语言、日期范围、口语(文档语言)筛选。当用户想了解 GitHub 今日/本周/本月热门项目、特定语言的热门仓库
官方Microsoft Playwright CLI网页自动化工具,支持所有主流浏览器的无头/有头自动化操作,包括页面导航、元素交互、截图、录制、测试等功能。当用户提
Create hybrid agent skills for Microsoft technologies, combining essential local knowledge with dynamic Microsoft Learn MCP lookups for deeper exploration.
AI-powered game asset generation guide covering 2D sprites, tilemaps, UI elements, audio, music, and 3D models. Use when generating game assets with AI tools...
Build apps with the Claude API or Anthropic SDK. TRIGGER when: code imports `anthropic`/`@anthropic-ai/sdk`/`claude_agent_sdk`, or user asks to use Claude AP...
Control Unity Editor via OpenClaw Unity Plugin. Use for Unity game development tasks including scene management, GameObject/Component manipulation, debugging, input simulation, and Play mode control.
Helps write SDSL shaders for Stride and vvvv gamma — TextureFX, shader mixins, compute shaders, and ShaderFX composition. SDSL is a superset of HLSL, so use...
Format text for Discord using markdown syntax. Use when composing Discord messages, bot responses, embed descriptions, forum posts, webhook payloads, or any...